stl

海前 王 - Aug 27 - - Dev Community
//#include <iostream> 
//#include <vector> 
//#include <stdint.h> 
//#include <ctime> 
//
//int main()
//{
//    const uint32_t loop = 100000000000000;
//    std::vector<int32_t> vec;
//    clock_t timeStart = 0;
//    for (uint32_t i = 0; i < loop; ++i)
//    {
//        vec.push_back(i);
//    }
//    // test time use 
//    // 1.by index 
//    timeStart = clock();
//    uint64_t sum1 = 0;
//    for (uint32_t i = 0; i < vec.size(); ++i)
//    {
//        sum1 += vec[i];
//    }
//    std::cout << sum1 << " " << clock() - timeStart << "clock" << std::endl;
//
//    // 2.by iterator 
//    timeStart = clock();
//    uint64_t sum2 = 0;
//    for (std::vector<int32_t>::const_iterator it = vec.begin(); it != vec.end(); ++it)
//    {
//        sum2 += *it;
//    }
//    std::cout << sum2 << " " << clock() - timeStart << "clock" << std::endl;
//    // 3.by auto iterator 
//    uint64_t sum3 = 0;
//    timeStart = clock();
//    for (auto it = vec.begin(); it != vec.end(); ++it)
//    {
//        sum3 += *it;
//    }
//    std::cout << sum3 << " " << clock() - timeStart << "clock" << std::endl;
//
//    // 4.by for range 
//    uint64_t sum4 = 0;
//    timeStart = clock();
//    for (const auto& it : vec)
//    {
//        sum4 += it;
//    }
//    std::cout << sum4 << " " << clock() - timeStart << "clock" << std::endl;
//
//    return 0;
//}
//
#include<iostream>

//import std;
import <vector>;
int main()
{
    std::cout << "Import the STL library for best performance\n";
    std::vector<int> v{ 5, 5, 5 };

}

//#include <vector>
//#include <iostream>
//using namespace std;
//int main()
//{
//  vector<int> v{ 1,2,3,4 };
//  v.clear();
//  for(auto i:v)
//  {
//      cout << i;
//  }
//  cout << v.size()<<endl;
//  cout << v.capacity()<<endl;
//  v.shrink_to_fit();
//  cout << v.capacity();
//}
//
//#include <map>
//#include <iostream>
//#include <string>
//using namespace std;
//int main()
//{
//  map<string, int> a;
//
//  a.insert(make_pair("jack", 18));
//  a.insert(make_pair("tom", 38));
//  a.insert(make_pair("chen", 28));
//  a.insert(make_pair("fen", 13));
//
//
//  auto it = a.begin();
//  cout << (*it).first;
//  cout << a.at("fen");
//  a.erase(a.begin());
//  a.insert(make_pair("admin", 8));
//  cout << (*it).first;
//
//
//}
#include <iostream>
#include <vector>
using namespace std;

void fun(vector<int>::iterator it)
{
    cout << *it;
}

int main()
{
    vector<int> a {1,2,3,4,5,6,7};
    vector<int>::iterator it = a.begin();
    it++;
    it += 1;
    vector<int>::iterator it1 = it;
    it1++;
    cout << *it1;
    fun(it1);
    cout<<it - a.begin();
    cout << distance(a.begin(), it);

}

#include <iostream>  
#include <vector>  
#include <list>  
#include <ctime>  

using namespace std;

class Message
{
};

int main()
{
    vector<Message*> vt;
    list<Message*> lt;

    Message* msg = new Message();
    time_t start = time(NULL);
    for (int i = 0; i < 10000; ++i) {
        vt.clear();
        for (int j = 0; j < 100000; ++j) {
            vt.push_back(msg);
        }
    }

    time_t end = time(NULL);
    cout << "vector spend time " << end - start << endl;

    start = time(NULL);
    for (int i = 0; i < 10000; ++i) {
        lt.clear();
        for (int j = 0; j < 100000; ++j) {
            lt.push_back(msg);
        }
    }

    end = time(NULL);
    cout << "list spend time " << end - start << endl;
    delete msg;
    msg = NULL;

    start = time(NULL);
    for (int i = 0; i < 10000; ++i) {
        typeof(vt.begin()) it = vt.begin();
        while (it != vt.end()) {
            msg = *it;
            ++it;
        }
    }

    end = time(NULL);
    cout << "vector spend time " << end - start << endl;

    start = time(NULL);
    for (int i = 0; i < 10000; ++i) {
        typeof(lt.begin()) it = lt.begin();
        while (it != lt.end()) {
            msg = *it;
            ++it;
        }
    }

    end = time(NULL);
    cout << "list spend time " << end - start << endl;

    return 0;
}
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <afxtempl.h>

int main()
{
    std::vector<std::string> linesVector;

    std::ifstream file("D:\\使用说明.txt");
    if (file.is_open())
    {
        std::string line;
        while (std::getline(file, line))
        {
            linesVector.push_back(line);
        }
        file.close();
    }

    CArray<CString> linesArray;
    for (const auto& line : linesVector)
    {
        linesArray.Add(CString(line.c_str()));
    }

    // 访问CArray对象中的行内容
    for (int i = 0; i < linesArray.GetSize(); i++)
    {
        CString line = linesArray.GetAt(i);
        std::string li_string = (std::string)li_string;
        OutputDebugString(line);
    }

    return 0;
}

#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

using namespace std;
#define MAX_L 16 //最大层数  
#define prob 0.5 //有i+1级指针的结点占有i级指针的结点的比例

//结点结构
typedef struct node
{
    int key;//键值
    struct node* next[1];//多层链表结点
} Node;

//跳跃表结构
typedef struct skiplist
{
    int level;//最大层数
    Node* head;//表头结点
} Skiplist;

//创建结点
Node* create_node(int level, int key)
{
    Node* p = (Node*)malloc(sizeof(Node) + level * sizeof(Node*));//分配对应层次的结点
    if (!p)
        return NULL;
    p->key = key;
    return p;
}

//创建跳跃表
Skiplist* create_sl()
{
    Skiplist* sl = (Skiplist*)malloc(sizeof(Skiplist));
    if (!sl)
        return NULL;
    sl->level = 0;//初始化跳跃表层数为0层
    Node* h = create_node(MAX_L - 1, 0);//创建跳跃表头结点
    if (!h)
    {
        free(sl);
        return NULL;
    }
    sl->head = h;
    for (int i = 0; i < MAX_L; i++)
        h->next[i] = NULL;//初始化数组
    return sl;
}

double random()//生成0~1的随机数
{
    double q = rand() / (double)RAND_MAX;
    return q;
}

static int level_rand()//生成新结点的级数
{
    int level = 1;
    while (random() <= prob)
        level++;
    return (level <= MAX_L) ? level : MAX_L;
}

//向跳跃表中插入元素
bool insert(Skiplist* sl, int key)
{
    //step1:查找到在每层待插入位置,更新update数组
    Node* update[MAX_L];
    Node* q = NULL, * p = sl->head;
    //找到每一层插入前的一个结点,放在update数组中
    for (int i = sl->level - 1; i >= 0; i--)
    {
        while ((q = p->next[i]) && q->key < key)
            p = q;
        update[i] = p;
    }
    if (q && q->key == key)//如果插入的结点已经存在
    {
        return true;
    }
    /**************************************/
    //step2:随机产生一个层数
    int level = level_rand();//随机产生新结点的层数
    //如果新生成的结点层数比原跳跃表大
    if (level > sl->level)
    {
        for (int i = sl->level; i < level; i++)
        {
            update[i] = sl->head;//多出的层数讲跳跃表头结点放入update数组
        }
        sl->level = level;//更新跳跃表的层数
    }
    /****************************************/
    //step3:从高层至下插入
    q = create_node(level, key);//创建新结点
    if (!q)
        return false;
    //根据update数组在每一层中插入新结点
    for (int i = level - 1; i >= 0; i--)
    {
        q->next[i] = update[i]->next[i];
        update[i]->next[i] = q;
    }
    return true;
}

//删除跳跃表中的元素
bool erase(Skiplist* sl, int key)
{
    Node* update[MAX_L];
    Node* q = NULL, * p = sl->head;
    //找到每一层待删除前的一个结点,放在update数组中
    for (int i = sl->level - 1; i >= 0; i--)
    {
        while ((q = p->next[i]) && q->key < key)
            p = q;
        update[i] = p;
    }
    //判断q是否为待删除的结点
    if (!q || (q && q->key != key))
        return false;
    //从最高层开始逐层删除结点
    for (int i = sl->level - 1; i >= 0; i--)
    {
        if (update[i]->next[i] == q)
        {
            update[i]->next[i] = q->next[i];
            //如果删除了最高层唯一的结点,则层数减一
            if (sl->head->next[i] == NULL)
                sl->level--;
        }
    }
    free(q);
    return true;
}

//查找跳跃表中元素
Node* search(Skiplist* sl, int key)
{
    Node* q = NULL, * p = sl->head;
    for (int i = sl->level - 1; i >= 0; i--)
    {
        while ((q = p->next[i]) && q->key < key)
            p = q;
        if (q && q->key == key)
            return q;
    }
    return NULL;
}

//从最高层开始逐层打印
void print(Skiplist* sl)
{
    Node* q;
    for (int i = sl->level - 1; i >= 0; i--)
    {
        q = sl->head->next[i];
        printf("level %d:\n", i + 1);
        while (q)
        {
            printf("key:%d\t", q->key);
            q = q->next[i];
        }
        printf("\n");
    }
}

//释放跳跃表
void free_sl(Skiplist* sl)
{
    if (!sl)
        return;
    Node* q = sl->head;
    Node* next;
    while (q)
    {
        next = q->next[0];
        free(q);
        q = next;
    }
    free(sl);
}

int main()
{
    srand((int)time(0));//随机数种子
    Skiplist* sl = create_sl();
    for (int i = 1; i < 20; i++)
    {
        insert(sl, i);
    }
    print(sl);
    cout << "******************************" << endl;
    for (int i = 11; i < 20; i++)
    {
        if (!erase(sl, i))
            printf("No!\n");
    }
    print(sl);
    free_sl(sl);
    return 0;
}

//#include "pch.h"
#include <iostream>
#include<cmath>
using namespace std;
int main()
{
    float  a = 0;
    cout<<atan(3.0 / a);
    float c = 1 / a;
    cout << c;
    int b = 0;
    if(a==b)
    {
        cout << "hello";
    }
    else
    {
        cout << "bad";
    }
}


/**class TestCallback {
public:
    int num = 5;
    static int num2;
    void call(void(*callback)(int));
    static void callBack2(int num);
};
int TestCallback::num2 = 6;//静态变量必须初始化

void callBack1(int num)
{
    cout << "------start func1------" << endl;
    cout << "func1的num = " << num << endl;
    cout << "------end func1------" << endl;
}

void TestCallback::call(void(*callback)(int))
{
    cout << "------调用回调------" << endl;
    callback(this->num);
    cout << "------调用结束" << endl;
    cout << endl;
}

void TestCallback::callBack2(int num)
{
    cout << "------start func2------" << endl;
    cout << "func2的num = " << num << endl;
    cout << "func2访问类的静态成员变量num2 = " << TestCallback::num2 << endl;
    cout << "------end func2------" << endl;
}

int main()
{
    TestCallback t;
    t.call(callBack1);
    t.call(TestCallback::callBack2);
}*/

#pragma once
#ifndef LINK_STACK_H
#define LINK_STACK_H
namespace xmj{
#define MAX_SIZE 20
    /*
    ******作业思路
    ******采用双向链表
    *****栈底指向头节点,栈顶指向入栈的节点。出栈:栈顶指针利用节点反方向指针折返
    */
    typedef int DateType;
    typedef struct DateLink {
        //DateType* date;
        DateType date;
        DateLink* front;
        DateLink* next;
        DateLink();
        /*DateLink(const DateLink& other);
        const DateLink& operator=(const DateLink& other);
        ~DateLink();*/
    }DLhead;
    typedef DateLink* DateLink_ptr;
    typedef struct LinkStack {
        size_t length;
        DateLink_ptr top;
        DateLink_ptr base;
        LinkStack();
    }LS;
    bool initLinkStack(LinkStack& linkStack, DLhead& head);
    bool pushLinkStack(LinkStack& linkStack, DateLink& dateNode, DLhead& head);
    bool popLinkStack(LinkStack& linkStack, DateLink& dateNode);
    size_t LinkStackCount(LinkStack& linkStack);
    bool deleteLinkStack(LinkStack& linkStack);
}

#endif // !LINK_STACK_H

#include"LinkStack.h"
#include<string.h>
namespace xmj{
    LinkStack::LinkStack() {
        length = 0;
        top = nullptr; base = nullptr;
    }
    DateLink::DateLink() {
        //date = new DateType();
        date = 0;
        front = nullptr;
        next = nullptr;
    }
    //DateLink::DateLink(const DateLink& other) {
    //  date = new DateType();
    //  memcpy(date, other.date, sizeof(DateType));
    //  next = nullptr;
    //}
    //const DateLink& DateLink::operator=(const DateLink& other) {
    //  date = new DateType();
    //  memcpy(date, other.date, sizeof(DateType));
    //  next = nullptr; return other;
    //}
    //DateLink::~DateLink() { delete date; }
    bool pushLinkStack(LinkStack& linkStack, DateLink& dateNode, DLhead& head) {
        if (linkStack.length == MAX_SIZE)return false;      
        if (head.next == nullptr&&linkStack.base== linkStack.top) {
            head.next = &dateNode; dateNode.front = &head;
            linkStack.top = &dateNode; linkStack.length++;
            return true; 
        }
        linkStack.top->next = &dateNode; dateNode.front = linkStack.top;
        linkStack.top = &dateNode; linkStack.length++;
        return true;
    }

    bool popLinkStack(LinkStack& linkStack, DateLink& dateNode) {
        if (linkStack.length == 0)return false; 
         DateLink* tp = linkStack.top;
         dateNode = *tp;
         linkStack.top = tp->front;
         linkStack.top->next = nullptr; delete tp;
         linkStack.length--;
        return true;
    }

    size_t LinkStackCount(LinkStack& linkStack) {
        return size_t(linkStack.length);
    }

    bool deleteLinkStack(LinkStack& linkStack) {
        if (linkStack.length==0)return false;
        while ((linkStack.length)>0) {
            DateLink* tp = linkStack.top;           
            linkStack.top = tp->front;
            linkStack.top->next = nullptr; delete tp;
            linkStack.length--;
        }
        linkStack.base=nullptr; linkStack.top = linkStack.base;
        return true;
    }   
    bool initLinkStack(LinkStack& linkStack, DLhead& head) {
        if (&linkStack == nullptr || !&head)return false;
        linkStack.base = &head;
        linkStack.top = linkStack.base;
        return true;
    }
}

#pragma once
#ifndef SQ_STACK2_H
#define SQ_STACK2_H

#define MAX_SIZE 20
typedef int DateType;
typedef struct SQ_STACK2 {
    size_t top;
    DateType* base;
    SQ_STACK2();
}SQ_S2;
bool initSqStack2(SQ_STACK2& sqStack, size_t maxSize);
bool pushSqStack2(SQ_STACK2& sqStack, DateType date);
bool popSqStack2(SQ_STACK2& sqStack, DateType& popDate);
size_t sqStackCount2(SQ_STACK2& sqStack);
bool deleteSqStack2(SQ_STACK2& sqStack);
#endif // !SQ_STACK2_H

#include"SqStack2.h"
SQ_STACK2::SQ_STACK2() {
    top = 0; base = nullptr;
}

bool initSqStack2(SQ_STACK2& sqStack, size_t maxSize) {
    if (&sqStack == nullptr || maxSize < 1)return false;
    sqStack.base = new DateType[maxSize]();
    return true;
}

bool pushSqStack2(SQ_STACK2& sqStack, DateType date) {
    if (!&sqStack || sqStack.top == MAX_SIZE || !sqStack.base)return false;
    *(sqStack.base+ sqStack.top) = date; sqStack.top++;
    return true;
}

bool popSqStack2(SQ_STACK2& sqStack, DateType& popDate) {
    if (!&sqStack || sqStack.top == 0 || !sqStack.base)return false;
    popDate = *(sqStack.base + --sqStack.top);
    return true;
}

size_t sqStackCount2(SQ_STACK2& sqStack) {
    return size_t(sqStack.top);
}

bool deleteSqStack2(SQ_STACK2& sqStack) {
    if (!&sqStack)return false;
    sqStack.top = 0;
    delete sqStack.base;
    return true;
}




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