Help test the DEV beta app!

Jess Lee - Oct 25 '18 - - Dev Community

To all the iOS users out there: we'd love your help testing the DEV beta app. None of us on the core team are mobile experts but, with the help from a few community members, we've stood something up that can be released soon after a few bugs are sorted out.

If you're interested in helping us report and/or fix these bugs, please download the app. This link should provide all the details (you'll have to download TestFlight first): https://testflight.apple.com/join/7Wq8VRLQ

And the GitHub repo for anyone interested in poking around:

GitHub logo forem / DEV-ios

DEV Community iOS App

Build Status GitHub License Language Maintainability Test Coverage

DEV iOS πŸ’–

This is the repo for the dev.to iOS app.

Status:

Released first version, more info: https://twitter.com/bendhalpern/status/1061323718058786822

Design ethos

We will grow to include more native code over time, but for now we are taking the approach of native shell/web views. This approach lost favor early in iOS days, but I believe it is a very valid approach these days. It is inspired by how Basecamp does things. Our tech stack is a bit different, but the ideas are the same.

https://m.signalvnoise.com/basecamp-3-for-ios-hybrid-architecture-afc071589c25

https://signalvnoise.com/posts/3743-hybrid-sweet-spot-native-navigation-web-content

https://signalvnoise.com/posts/3766-hybrid-how-we-took-basecamp-multi-platform-with-a-tiny-team

https://www.youtube.com/watch?v=SWEts0rlezA

By leveraging wkwebviews as much as possible, I think we can make this all pretty awesome and sync up with our web dev work pretty smoothly. And where it makes sense, we can re-implement certain things fully native, or build entirely native features. Life's a journey, not a destination.

Contributing

  1. Fork and clone the project.
  2. Build and run the project in XCode.
  3. …

Thanks for your help πŸ™

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