Using namespace std :)

Madhav Ganesan - Jul 16 - - Dev Community

A namespace in C++ is a way to organize code into logical groups and prevent name conflicts by creating a distinct scope for identifiers such as functions, classes, and variables. It helps in managing libraries and avoiding naming collisions in large projects.


Let's understand this with an analogy:

The Bookstore Analogy

The Books:
Imagine a bookstore that contains books on various subjects. Each book has a unique identifier, a category number, to distinguish it from other books. In this analogy:

Books are like the functions, classes, and variables in C++.
Category numbers are like namespaces.

Sections:
The Bookstore is divided into different sections, each containing books on specific topics. For example:

Mathematics Section
Literature Section
Stories Section


Now let us fit in the example:

The std Namespace as a Section

Think of std namespace as Standard section in that bookstore. It has books such as:

iostream for input and output
vector for dynamic arrays
string for text strings

To use a book from std Section:

#include <iostream>

int main() {
    std::cout << "Hello, World!" << std::endl;
    return 0;
}
Enter fullscreen mode Exit fullscreen mode

This above code is similar to saying, "I want to read the book
cout and endl from std section of the bookstore"

Books from only std section:

If you find it tedious to specify the section name every time to borrow book from std section, you can say:

"I will mostly borrow books from std section"

#include <iostream>

using namespace std;

int main() {
    cout << "Hello, World!" << endl;
    return 0;
}
Enter fullscreen mode Exit fullscreen mode

Other Sections/Namespace in C++:

Boost Namespace:

The Boost Section contains advanced books that extend the functionality of the standard library.
Books: smart pointers, regular expressions, threads, etc.

#include <boost/shared_ptr.hpp>
#include <iostream>

int main() {
    boost::shared_ptr<int> ptr(new int(10));
    std::cout << "Value: " << *ptr << std::endl;
    return 0;
}
Enter fullscreen mode Exit fullscreen mode

Custom Namespace:

namespace Drawing {
    void drawCircle() {
        std::cout<< "Drawing a circle"<<std::endl;
    }
}

int main() {
    GraphicsLib::drawCircle();
    return 0;
}
Enter fullscreen mode Exit fullscreen mode

Knowhow

Libraries: <vector>, <iostream>, <string> etc
Namespace: std, boost etc
Functions: cout, cin etc


. . . . . . . . . . . . . . . . . . . . . . . . . . .
Terabox Video Player