The includes
import streamlit as st
import # your database manager here!
from cryptography.fernet import Fernet
from PIL import Image, PngImagePlugin
import base64, hashlib, uuid
Initialize a session with streamlit if you want to
def initialize_session_state():
pass
The main script:
class BadgeConfig:
def __init__(self):
initialize_session_state()
# Ensure badge_id is stored as a class attribute
self.badge_id = None
# Generate a SHA-256 hash from image data
def generate_image_hash(self, image_data):
return hashlib.sha256(image_data).hexdigest()
# Create the encryption signature using Fernet
def create_signature(self, unique_id):
id_image_bytes = unique_id.encode("utf-8")
# Ensure 32-byte length
padded_id_image_bytes = id_image_bytes.ljust(32)[:32]
encoded_key = base64.urlsafe_b64encode(padded_id_image_bytes)
return Fernet(encoded_key)
# Check if image was created on Canva using PngImagePlugin
def is_canva_image(self, image):
if isinstance(image, PngImagePlugin.PngImageFile):
# Extract metadata from the image
metadata = image.info # Info contains the metadata
# Checking if 'Canva' appears in the 'xmp:CreatorTool' field
xmp_metadata = metadata.get('XML:com.adobe.xmp', '')
if "Canva" in xmp_metadata:
return True
return False
# Display the uploaded badge and validate its dimensions and source
def process_image(self, user_badge):
try:
image = Image.open(user_badge)
WIDTH, HEIGHT = image.size
if WIDTH != 1080 or HEIGHT != 1920:
st.warning("This is not a valid dnakey-badge!")
st.stop()
# Check if the image is created on Canva
if not self.is_canva_image(image):
st.warning("The uploaded image is not a Canva PNG image!")
st.stop()
st.image(user_badge, caption="Uploaded Image", use_column_width=True)
# Reset the file pointer and read the image data for hashing
user_badge.seek(0)
return user_badge.read()
except Exception as e:
st.error(f"Error processing the image: {str(e)}")
st.stop()
# Handle badge activation and update session
def activate_badge(self, badge_usage, config_manager):
if not st.session_state['toast_shown']:
st.toast("**:blue[Your Id Badge is activated now!]**", icon="🧁")
st.session_state['toast_shown'] = True
if not st.session_state['usage_updated'] and badge_usage > 0:
config_manager.update_usage_badge_count()
st.session_state['usage_updated'] = True
# Main function to create a session and handle badge logic
def create_session(self, user_badge):
# Process image and generate its unique ID
image_data = self.process_image(user_badge)
unique_id = self.generate_image_hash(image_data)
# Create an encryption signature
signature = self.create_signature(unique_id)
# Create a UUID (version 5) based on the existing unique_id
self.badge_id = str(uuid.uuid5(uuid.NAMESPACE_DNS, unique_id))
# Initialize config manager
config_manager = ConfigManager(self.badge_id)
badge_usage = config_manager.get_badge_usage()
# Handle badge activation and session updates
self.activate_badge(badge_usage, config_manager)
return signature, self.badge_id # Return the badge_id as well
# call the script
with st.sidebar:
st.title("Log-In Here:")
with st.popover("Upload Your Agent Badge!", use_container_width=True):
user_badge = st.file_uploader("Your Agent Badge!", type=["png"], key="agent_badge")
if user_badge:
# User badge is uploaded
signature, badge_id = BadgeConfig().create_session(user_badge)