Virtually every Android tutorial uses Android Studio to create and develop an app. This isn’t great for learning since you don’t see how things work, namely
- The components that make up an Android Studio project
- How builds are setup and configured
- What parts comprise the source
Software development is about files and in this tutorial we’re going to go through every file in a basic Android project – first by examining what Android Studio outputs and then by building up an Android project from scratch. We won’t assume any previous Android experience, just a little Java.
Note: I’ll be doing this on Windows but most instructions should work on other platforms.
Break Down Your Android Studio Project
This is what Android Studio creates when you start a completely bare project.
The first thing to notice is that most files involve Gradle, the system for configuring and executing builds. What do we have without any Gradle files ?
Only three folders and three files. Clearly the main complexity in Android projects is the build system.
Let’s look at what files are not included in source control by looking at .gitignore.
So MyApplication.iml
isn’t important. If you Google what iml files are for you will see they are used by Android Studio and can be regenerated from the configurations in .idea/
.
Also, local.properties
aren’t important either, as well as build/
. What does that leave us with? Just theapp/
folder and some files in .idea/
which is where IntelliJ (which Android Studio is built on) stores configuration files.
Inside the app
folder you’ll find two directories and three files:
-
libs/
, which is empty -
src/
, which isn’t .gitignore
build.gradle
ProGuard
ProGuard helps shrink your final APK by removing unused libraries. You don’t need this file (it’s actually all commented out). The.gitignore
is use for source control, if you didn’t know that already. So it’s just src/
and build.gradle
that are important.
src/
contains your Java source code, the resources you use like layouts and configuration files, and the AndroidManifest
which tells Android what your app is. And build.gradle
tells Gradle how to convert your source into an APK using the Gradle Android plugin.
To see all of this in action, let’s get to building our code base from the ground up, first installing the SDK, then initializing gradle, onto converting to an Android build, and finally writing the app code.
Get Started with the Android SDK
For this project, you’ll need to download the Android SDK. This is just a ZIP file. Go to the normal install page and scroll right to the bottom at Command Line Tools. There you’ll find the zips which are only around 150MB. Extract and set your ANDROID_SDK_ROOT
environment variable to the extracted location.
And that’s it! Gradle should pick this up automatically. (Note: Gradle stores the SDK location in the local.properties
file, which as we saw before isn’t saved to source control).
Initialize Gradle
To start our project from scratch we initialize a folder using Gradle. First install Gradle. I downloaded the binary-only version from the Manual section and added the bin
folder to my PATH
.
The gradle
command should now work from your command line. Note: you need to have Java 7 or higher installed as well. Here is what you see when you initialise an empty folder with gradle init
.
See how all these files are in the Android Studio project output ? For a great explanation of what these files are see the Gradle create build guide.
Create an Android Build
Next we need to set up our project to build Android. The first step is to change settings.gradle
to simply include the app module (which is just a folder).
include ':app'
Next, put the following into your root build.gradle
.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.3'
}
}
allprojects {
repositories {
google()
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
This primarily defines where to download our Gradle libraries from.
Next, create the /app
directory and place the following into app/build.gradle
.
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
defaultConfig {
applicationId "com.example.karl.myapplication"
minSdkVersion 16
targetSdkVersion 25
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
implementation 'com.android.support.constraint:constraint-layout:1.1.2'
implementation 'com.android.support:appcompat-v7:253.1'
}
This uses the Android Gradle plugin (com.android.application) and sets some values like the SDK version and Proguard (which optimizes our output size). Also, in the dependencies section it gives any libraries we want to import (here we import two, both used in building our interface later).
Now create app/src/main/res/values/styles.xml
which we’ll use to set our app’s theme.
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar">
<!-- Customize your theme here. -->
</style>
</resources>
Finally put the following into app/src/main/AndroidManifest.xml
:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.karl.myapplication">
<application
android:label="Demo App"
android:theme="@styles/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
This defines the package, label and main activity of our app.
Now when you run gradlew build
you should see BUILD SUCCESSFUL. And in app/build/outputs/apk/debug
you should see app-debug.apk
. You’ve just set up an Android build from scratch!
To deploy this simply say gradlew installDebug
with your phone plugged in (and [USB Debugging enabled[(https://www.howtogeek.com/129728/how-to-access-the-developer-options-menu-and-enable-usb-debugging-on-android-4.2/)). You should then see a new app called Demo App. It will crash when you run it because you haven’t written any Java code yet!
Write the Java Application
With your build set up next we need to write the Java. We only need two files for this: the main activity Java file, and the layout XML.
Put the following into app/src/main/java/com/example/karl/myapplication/MainActivity.java
.
package com.example.karl.myapplication;
import android.app.Activity;
import android.os.Bundle;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
}
It just creates a new Activity (a core process-like idea in Android) and sets the view to a layout in the Resources folder.
Put this into app/src/main/res/layout/activity_main.xml
.
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</android.support.constraint.ConstraintLayout>
This just creates a “Hello World!” message center-screen.
Now run gradlew build
and you should see BUILD SUCCESSFUL again. Use gradlew installDebug
to install to your phone and you should see the following:
You’ve just made a working Android app with nothing but a text editor :).
Add Authentication with Okta
Most modern apps require some level of security, so it’s worthwhile to know how to build authentication simply and easily. For this, we’ll use the OktaAppAuth wrapper library.
Why Okta?
At Okta, our goal is to make identity management a lot easier, more secure, and more scalable than what you’re used to. Okta is a cloud service that allows developers to create, edit, and securely store user accounts and user account data, and connect them with one or multiple applications. Our API enables you to:
- Authenticate and authorize your users
- Store data about your users
- Perform password-based and social login
- Secure your application with multi-factor authentication
- And much more! Check out our product documentation
Are you sold? Register for a forever-free developer account, and when you’re done, come on back so we can learn more about building secure mobile apps!
Authentication in Java
Create a new Activity called LoginActivity.java
and place it in the same folder as MainActivity.
package com.example.karl.myapplication;
import android.app.Activity;
import android.os.Bundle;
import android.support.annotation.NonNull;
import android.util.Log;
import com.okta.appauth.android.OktaAppAuth;
import net.openid.appauth.AuthorizationException;
public class LoginActivity extends Activity {
private OktaAppAuth mOktaAuth;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mOktaAuth = OktaAppAuth.getInstance(this);
// Do any of your own setup of the Activity
mOktaAuth.init(
this,
new OktaAppAuth.OktaAuthListener() {
@Override
public void onSuccess() {
// Handle a successful initialization (e.g. display login button)
}
@Override
public void onTokenFailure(@NonNull AuthorizationException ex) {
// Handle a failed initialization
}
}
);
}
}
This initializes the OktaAppAuth
object and handles the Success or Failure conditions. Next, change AndroidManifest.xml
to point to LoginActivity
instead of MainActivity
.
Now add the following to the defaultConfig
section of app/build.config
.
android.defaultConfig.manifestPlaceholders = [
"appAuthRedirectScheme": "com.okta.example"
]
Finally, add the following to the same file’s dependencies:
implementation 'com.okta.android:appauth-android:0.1.0'
That should build and deploy. You can use logcat
to see what is happening in the background. Looking at the source code for the main library class we see the tag we need to use is “OktaAppAuth”.
Right after trying to create the service we get a Configuration was invalid
error. We need to connect our app to an Okta account.
Connect to Okta for Authentication
Since you already have an Okta developer account, you can move right on to configuration. From the developer console select the Applications tab and then New Application. Select Native and click next. The fields should auto-populate correctly. The most important part is the redirect URL. Click done.
On the Assignments tab, click the Assign dropdown and choose Assign to Groups. Click Assign next to the Everyone group. Now, anyone in your Okta organization will be able to authenticate to the application.
You now should have enough to populate app/src/main/res/raw/okta_app_auth_config.json
.
{
"client_id": "{clientIdValue}",
"redirect_uri": "{redirectUriValue}",
"scopes": ["openid", "profile", "offline_access"],
"issuer_uri": "https://dev-628819.oktapreview.com/oauth2/default"
}
Change the appAuthRedirectScheme
field in app/build.gradle
to the base of your redirect URI, e.g. "appAuthRedirectScheme": "com.oktapreview.dev-628819"
.
Configuration should now be complete! If you gradlew installDebug
and do the logcat as before you should no longer be seeing the error when you open the app, and should see a message saying Warming up browser instance for auth request
.
Set Up Your Login Page
Let’s add a button and progress bar to our login page. Create app/src/main/res/layout/activity_login.xml.
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".LoginActivity">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:gravity="center">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:paddingBottom="8pt"
android:text="Demo App"
style="@style/Base.TextAppearance.AppCompat.Title"/>
<ProgressBar
android:id="@+id/progress_bar"
style="@style/Widget.AppCompat.ProgressBar.Horizontal"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:indeterminate="true"/>
<Button
android:id="@+id/auth_button"
style="@style/Widget.AppCompat.Button.Colored"
android:text="Login"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:visibility="gone" />
</LinearLayout>
</android.support.constraint.ConstraintLayout>
Initially the button is hidden. We’ll show that (and hide the progress bar) once Okta has finished initializing. To do that put the following into the onSuccess() method in LoginActivity.java
.
findViewById(R.id.auth_button).setVisibility(View.VISIBLE);
findViewById(R.id.progress_bar).setVisibility(View.GONE);
Lastly, before the Okta init set the layout to the XML we just created.
setContentView(R.layout.activity_login);
When you installDebug
and run the app you should see a title with a login button.
Wire Up Login
To capture the login details, i.e. username/password, we can use a default page. First create the landing page for when we are authorized in AuthorizedActivity.java
:
package com.example.karl.myapplication;
import android.content.Intent;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.widget.Button;
import android.view.View;
import com.okta.appauth.android.OktaAppAuth;
import static com.okta.appauth.android.OktaAppAuth.getInstance;
import net.openid.appauth.AuthorizationException;
public class AuthorizedActivity extends Activity {
private OktaAppAuth mOktaAuth;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mOktaAuth = getInstance(this);
setContentView(R.layout.activity_authorized);
Button button = (Button) findViewById(R.id.sign_out);
button.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
mOktaAuth.logout();
Intent mainIntent = new Intent(v.getContext(), LoginActivity.class);
mainIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
startActivity(mainIntent);
finish();
}
}
);
}
}
We attach a listener to the button logging us out and taking us back to the login page. Now in activity_authorized.xml
put
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".LoginActivity">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:gravity="center">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:paddingBottom="8pt"
android:text="Authorized"
style="@style/Base.TextAppearance.AppCompat.Title"/>
<Button
android:id="@+id/sign_out"
style="@style/Widget.AppCompat.Button.Colored"
android:text="Logout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center" />
</LinearLayout>
</android.support.constraint.ConstraintLayout>
As with the login page it’s just a title with a button. Wire up the login button in LoginActivity.java
by placing the following at the end of the onCreate method.
Button button = (Button) findViewById(R.id.auth_button);
button.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
Intent completionIntent = new Intent(v.getContext(), AuthorizedActivity.class);
Intent cancelIntent = new Intent(v.getContext(), LoginActivity.class);
cancelIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
mOktaAuth.login(
v.getContext(),
PendingIntent.getActivity(v.getContext(), 0, completionIntent, 0),
PendingIntent.getActivity(v.getContext(), 0, cancelIntent, 0)
);
}
}
);
Now when you click the Login button you should see an Okta login page asking for your details.
If you enter in user details which are correct for the Application we made previously (your Okta portal credentials should work) you are taken to an authorized page.
Clicking the logout button should take you back to our first screen.
And that’s it for authorization!
Most people think you need Android Studio to make an Android app. In this post, you shattered that notion and built an Android app from scratch. With some configuration and a little code, you integrated authentication into your app with the OktaAppAuth library. Then you created a view that only authenticated users can see. From here, you can build out the rest of your app safe in the knowledge that authentication is handled, thanks to Okta.
Learn More about Java and Secure App Development
I hope you’ve enjoyed this tutorial on how to build a basic Android app without an IDE. You can find the example created in this tutorial on GitHub at https://github.com/oktadeveloper/okta-android-example
We’ve written some other cool Spring Boot and React tutorials, check them out if you’re interested.
- Add Authentication to Any Web Page in 10 Minutes
- Bootiful Development with Spring Boot and React
- Build a React Native Application and Authenticate with OAuth 2.0
If you have any questions, please don’t hesitate to leave a comment below, or ask us on our Okta Developer Forums. Follow us on Twitter @oktadev if you want to see more tutorials like this one!