[Game of Purpose] Day 66

Maciej Sawicki - Jul 23 - - Dev Community

Today I researched animations on https://www.mixamo.com. My goal is to make Manny react to hits accordingly. That means when explosion happens it should die instantly. If he is hit he should have troubles walking. He should crawl when injured badly, etc.

During the last 2 weeks my motivation dropped to the lowest point. It's been more than 2 months since beginning playing with Unreal and in my case that's the time when I always drop a project. But I will endure. Got to think what to do when I go for a month-long trip in August.

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