[Game of Purpose] Day 10

Maciej Sawicki - May 28 - - Dev Community

Today I played around with Foliage.

I learned about various settings for a mesh in Foliage Mode, such as:

  • Align to Normal:
    • checked - good for grass, the grass is rotated to the angle of the slope
    • unchecked - good for trees, not rotated despite being on a slope
  • Scaling
  • Density, etc.

Image description

I had a problem with Foliage wind animation. For some reason the Foliage has different wind depending on where it's placed. The first trees have normal animation, but the next placed far away have their wind animation way too exaggerated.

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